List of known bugs
- Application Crash / Error on export - Solution: Run Reblium.exe as administrator (Right click .exe > Run as administrator).
- Grooms Missing Hairs - In Unreal Versions 5.4, grooms import with automatic LODs which
- Exporting Accessories is currently not working.
- Exported Grooms are in the wrong position - Solution: export from Reblium Studio with “idle-subtle” animation active (default).
Exported grooms do not adhere to changes in head size when importing with SDK. Studio v1.0.2
Exported grooms do not adhere to changes in eye position or size. Studio v1.0.2
Export with Texture Atlas, maximum resolution 4k, separate textures coming soon. Studio v1.0.2
- Blender - Importing rigged character (Avatar Export) gives error - solution , use Reblium’s adjusted FBX script for Blender, can be found here.
- Full naked body export unpredictable (Workaround: add Footwear)
- Grooms are now exported (specific grooms may still have issues)
- Exported grooms do not align position with: Head size adjustments and Eyes for eye lashes