Reblium Studio v1.0.2
What’s new?
Exporting:
- Separated 4k textures for Export - Uncheck ‘merge’, to get up to 4k high quality separated textures and materials exported
- Fixed eye size, position and rotation now works with grooms in their correct position
- Fixed head size and position now works with grooms in their correct position
- Fixed grooms that did not get exported correctly
DHS:
- .DHS Saved files are now stored locally in the \AppData\Local\Reblium directory, ensuring they are secure and remain accessible
AR:
- AR for live face tracking is available within Reblium Studio
UI:
- Added AR on/off in the Scene Menu (Lower part of the screen)
- General UI bug fixes
- Export support for non-merged textures (Separated materials and textures in export)
Sculpt:
- Fixed general sculpting issues
- Fixed eye positioning protruding while rotating the avatar with big eyes
SDK
- SDK v1.0.2 - New release of Reblium SDK for Unreal Engine to support Reblium Studio v1.0.2